The Rapid Airfield Damage Repair (RADR) software packages provide the US Air Force with critical analysis of combat damage to airfields/runways during wartime. DS2 has developed RADR solutions for the last 11 years and is proud to be awarded a new 5-year SBIR 3 contract to continue optimizing the capabilities needed by our airmen. This work will build upon current prototypes which enable Civil Engineers and Explosive Ordinance Disposal (EOD) personnel to assess damage, create repair plans, and implement the optimal solutions required to regenerate airfields and restore airfield operations. This project will enhance the sharing, collaboration, and dissemination of data using frameworks, architectures, and continued development of a custom Live Virtual Constructive (LVC) solution in near real-time.
Dynamic Software Solutions (DS2), as a team member under Torch Technologies, was awarded an additional subcontract under Explosive Ordnance Disposal and Unmanned Systems Technologies (EODUST) contract by the Air Force Civil Engineer Center, Airbase Acquisition Branch (AFCEC/CXAE). The goal of this project is to provide professional software development services in support of the continued development of the C2 ADR Simulator. DS2 originally created a C2 ADR Simulator several years ago to promote the use of gaming engine technology to support their training needs.
Dynamic Software Solutions (DS2) as a team member under Torch Technologies, were awarded a one-year base, and four option periods, Explosive Ordnance Disposal and Unmanned Systems Technologies (EODUST) contract by the Air Force Civil Engineer Center, Airbase Acquisition Branch (AFCEC/CXAE). The goal of this project is to Research, Develop, Test, and Evaluate (RDT&E) technologies and capabilities that address Explosive Ordnance Disposal (EOD), Rapid Airfield Damage Repair (RADR), Civil Engineering Operations, and Logistics and Mission Support.