Within any 3D model, physical behavior within the virtual environment is an important aspect for simulation as objects must accelerate correctly and display realistic visual effects of collisions, gravity, and other forces. DS2’s Modeling and Simulation framework handles these behaviors and provides accurate interactions of real-world objects within the virtual environment.
DS2 engineers also have expertise in Geospatial Information Solution (GIS) technology and have integrated it with Building Information Model (BIM) and sensor technologies to provide accurate 3D web-enabled views for situational awareness for emergency first responders. In addition, DS2 has developed solutions that immerse live video camera feeds into these 3D exploration and modeling solutions to provide a singular solution to visualization and analysis.
We have extensive experience with 3D frameworks, APIs, and SDKs including:
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Unity - Cross-platform, real-time 3D engine with applications ranging from games and cinematics to virtual reality, simulations, and more
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ArcGIS Runtime SDK for .NET and ArcGIS Pro SDK for .NET - 3D mapping for realistic views of the world
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ArcGIS API for JavaScript - Esri's next-generation JavaScript API for building 3D Web Apps
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Autodesk 3ds Max - Industry-standard software for creating 3D models in anything, from movies and games to architectural renderings and complex simulations
We have vast experience developing with 3D software and hardware platforms to provide modeling and simulation applications for:
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Oculus Rift, Rift S, Quest, and Quest 2
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Samsung Gear VR
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Google Cardboard / Daydream